Soldier: 76

THE ARMORY

Soldier: 76

BUILD COST:

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Powers

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AVAILABLE POWERS

Peripheral Pulse

During [Tactical Visor], [Pulse Rifle] shots at 1 additional enemy, dealing 50% damage.

Super Visor

After using [Helix Rocket], activate the [Tactical Visor] for 0.75s.

Chaingun

While continuously shooting [Pulse Rifle], each shot grants 0.5% Weapon Power, stacking up to 100 times.

Man on the Run

During [Sprint], restore 10% of your Ammo every 1s and increase your Max Ammo by 10% until you reload, stacking up to 10 times.

Cratered

Increase [Helix Rocket] explosion radius by 40% and explosion damage by 25%.

Double Helix

[Helix Rocket] fires a second homing [Helix Rocket] that deals 70% reduced damage.

Hunker Down

When [Helix Rocket] deals damage, create a [Biotic Field] with 70% duration at your position.

Back Off

Enemies within your [Biotic Field] take damage equal to 100% of healing output.

Biotic Bullseye

While in [Biotic Field], critical hits restore 5% Max Ammo and extend the duration of [Biotic Field] by 0.65s, up to 5s.

Frontliners

Allies in range of your [Biotic Field] gain Overhealth equal to 30% of your max Life for 3s.

On Me!

[Biotic Field] moves with you and grants you 20% increased Max Life while active.

Track and Field

During [Sprint], [Biotic Field] cooldown refreshes 150% faster.