Moira

THE ARMORY

Moira

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AVAILABLE POWERS

Chain Grasp

After using [Biotic Orb], [Biotic Grasp]’s secondary fire chains to 2 additional targets within 10m for 3s.

Deconstruction

After you spend 50 [Biotic Energy], deal 20% increased damage for 6s.

Empowering You

[Biotic Grasp]’s secondary fire can target allies, increasing their damage by 15%.

Ethereal Excision

While aiming at an enemy’s head with [Biotic Grasp]’s secondary fire, gain 30% Move Speed, 30% Lifesteal, and restore 100% more Biotic Energy.

Optimal Overflow

After you spend 50 [Biotic Energy], launch the last collected [Biotic Orb] with 75% reduced duration.

Precarious Potency

Allies healed by your [Biotic Grasp]’s primary fire are healed for an additional 20% of [Biotic Grasp]’s healing over 5s.

Cross-Orbal

[Biotic Orb] launches an additional [Biotic Orb] of the other type with 50% reduced capacity.

Multiball

[Biotic Orb] launches 2 additional orbs of the chosen type with 85% reduced effectiveness.

Phantasm

When you use [Fade], spawn a stationary copy of the last [Biotic Orb] with 50% reduced duration.

Scientific Deathod

While using [Fade], passing through enemies grants 5% Ultimate Charge and Overhealth equal to 15% of your max Life.

Voidhoppers

[Fade] also phases other allies within 8m for 0.25s and grants them Overhealth equal to 20% of your max Life.

Destruction’s Divide

[Coalescence] can be toggled between pure healing or pure damage with 25% greater effect.